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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / emulator / models.lua < prev   
Text File  |  2005-07-16  |  5KB  |  224 lines

  1.  
  2. createRoom(47, 36, "images/"..codename.."/zx-pozadi.png")
  3. setRoomWaves(0, 1, 1)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXX.......XXXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXXXX
  8. XXXXXX....XXXXXXXXXXXX.....XX.XXXXXXXXXX.....XX
  9. XXXXXX....XXXXXXXXXXXX.....XX.XXXXXXXXXX.....XX
  10. XXX.......XXXXXX..XX.......XX................XX
  11. XXX.......XXXXXX..XX.........................XX
  12. XXX....................................XX....XX
  13. XXXXXX.................................XXXXXXXX
  14. XXXXXXXXXXX...XX.......................XXXXXXXX
  15. XXXXXXXXXXX..XXXXXXXXXXXX.XX...........XX...XXX
  16. XXXX.........XXXXXXXXXXXX.XX...........XX...XXX
  17. XXXX........XXX.......XX..XX.........XXXX...XXX
  18. XXXX........XXX.......XX..XX.........XXXX...XXX
  19. XXXX..................XX..XX.........XXXX...XXX
  20. XXXX..................XX..XX..................X
  21. XXXX..................XX..XX.........XX.......X
  22. XXXX..................XX..XX..................X
  23. XXXX..................XX..XX.........XX......XX
  24. XXXX..................XX..XX.........XX......XX
  25. XXXX........X.........XX..XX.........XX......XX
  26. XXXX.......XXX........XX..XX.................XX
  27. XXXX........X.........XX..XX.........XX......XX
  28. XXXX..X...............XX..XX.........XX.XX..XXX
  29. XXXX.XXX..............XX...X.........XX.XX..XXX
  30. XXXX..X...............XX...X................XXX
  31. XXXX..................XX...X................XXX
  32. XXXX..................XX...X................XXX
  33. XXXX..................XX...X................XXX
  34. XXXX..................XX...X................XXX
  35. XXXX........................................XXX
  36. XXXX........................................XXX
  37. XXXX........................................XXX
  38. X...........................................XXX
  39. XX..........XX..............................XXX
  40. XXX.........XXXXXXXXXXXXX...................XXX
  41. X.XX........................XXXXXXXXXXXXXXXXXXX
  42. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  43. ]])
  44. addItemAnim(room, "images/"..codename.."/zx-tmp.png")
  45.  
  46. item_light = addModel("item_light", 12, 15,
  47. [[
  48. XX
  49. XX
  50. XX
  51. ]])
  52. addItemAnim(item_light, "images/"..codename.."/hwhero.png")
  53.  
  54. item_light = addModel("item_light", 4, 19,
  55. [[
  56. XX
  57. XX
  58. XX
  59. ]])
  60. addItemAnim(item_light, "images/"..codename.."/hwlife.png")
  61.  
  62. item_light = addModel("item_light", 6, 27,
  63. [[
  64. XXXXXXXXXXXXX
  65. XXXXXXXXXXXXX
  66. XXXXXXXXXXXXX
  67. XXXXXXXXXXXXX
  68. XXXXXXXXXXXXX
  69. ]])
  70. addItemAnim(item_light, "images/"..codename.."/hwscore.png")
  71.  
  72. item_light = addModel("item_light", 14, 15,
  73. [[
  74. XX
  75. XX
  76. ]])
  77. addItemAnim(item_light, "images/"..codename.."/hwtron.png")
  78.  
  79. item_light = addModel("item_light", 22, 3,
  80. [[
  81. XXXXX
  82. XXXXX
  83. XXXXX
  84. XXXXX
  85. XXXXX
  86. ]])
  87. addItemAnim(item_light, "images/"..codename.."/hwzone.png")
  88.  
  89. item_light = addModel("item_light", 39, 31,
  90. [[
  91. .X.
  92. XXX
  93. XXX
  94. ]])
  95. addItemAnim(item_light, "images/"..codename.."/jed.png")
  96.  
  97. item_light = addModel("item_light", 35, 8,
  98. [[
  99. XXX
  100. XXX
  101. ]])
  102. addItemAnim(item_light, "images/"..codename.."/jpazur.png")
  103.  
  104. item_light = addModel("item_light", 34, 11,
  105. [[
  106. XXX
  107. XXX
  108. ]])
  109. addItemAnim(item_light, "images/"..codename.."/jpfial.png")
  110.  
  111. jet = addModel("item_light", 31, 8,
  112. [[
  113. XX.
  114. XXX
  115. XX.
  116. XX.
  117. .X.
  118. ]])
  119. addItemAnim(jet, "images/"..codename.."/jphero.png")
  120.  
  121. item_light = addModel("item_light", 32, 13,
  122. [[
  123. XXXXXX
  124. ]])
  125. addItemAnim(item_light, "images/"..codename.."/jppodkl.png")
  126.  
  127. jet2 = addModel("item_light", 40, 12,
  128. [[
  129. .X.
  130. XXX
  131. XXX
  132. ]])
  133. addItemAnim(jet2, "images/"..codename.."/jprak2.png")
  134.  
  135. jet1 = addModel("item_light", 40, 17,
  136. [[
  137. XXX
  138. XXX
  139. XXX
  140. ]])
  141. addItemAnim(jet1, "images/"..codename.."/jprak3.png")
  142.  
  143. knightik = addModel("item_light", 42, 2,
  144. [[
  145. XXX
  146. XXX
  147. XXX
  148. XXX
  149. ]])
  150. addItemAnim(knightik, "images/"..codename.."/knight_00.png")
  151. -- extsize=6; first="knight0.BMP"
  152.  
  153. manic = addModel("item_light", 10, 5,
  154. [[
  155. X
  156. X
  157. ]])
  158. addItemAnim(manic, "images/"..codename.."/mmhero.png")
  159.  
  160. item_light = addModel("item_light", 6, 18,
  161. [[
  162. XX
  163. XX
  164. XX
  165. ]])
  166. addItemAnim(item_light, "images/"..codename.."/hwlife.png")
  167.  
  168. item_light = addModel("item_light", 10, 16,
  169. [[
  170. XX
  171. XX
  172. XX
  173. ]])
  174. addItemAnim(item_light, "images/"..codename.."/hwlife.png")
  175.  
  176. item_light = addModel("item_light", 8, 17,
  177. [[
  178. XX
  179. XX
  180. XX
  181. ]])
  182. addItemAnim(item_light, "images/"..codename.."/hwlife.png")
  183.  
  184. trubys = addModel("item_light", 14, 5,
  185. [[
  186. XX
  187. XX
  188. ]])
  189. addItemAnim(trubys, "images/"..codename.."/mmtrub_00.png")
  190. -- extsize=3; first="mmtrub0.bmp"
  191.  
  192. big = addModel("fish_big", 14, 17,
  193. [[
  194. XXXX
  195. XXXX
  196. ]])
  197. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  198.  
  199. small = addModel("fish_small", 8, 20,
  200. [[
  201. XXX
  202. ]])
  203. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  204.  
  205. jet3 = addModel("item_light", 40, 8,
  206. [[
  207. .X
  208. .X
  209. .X
  210. ]])
  211. addItemAnim(jet3, "images/"..codename.."/jprak1.png")
  212.  
  213. item_light = addModel("item_light", 0, 31,
  214. [[
  215. ..
  216. ..
  217. ..
  218. .X
  219. ]])
  220. addItemAnim(item_light, "images/"..codename.."/spectrum.png")
  221.  
  222.  
  223.  
  224.